There’s also a wooden chest in the room to the right. Try to keep them separated or stunned, and if you can get the stun meter up on one of them, toss them into the water for a quick kill. Make sure to point out the symbol above the door, then go around behind the crystal to spot a wall with a hole up the side you can boost Atreus into. The room directly behind the elevator switch — to the right when you exit the elevator — has Spoils of War artifact 4. Cross the bridge and head left, moving slowly for when a group of Explosive Nightmares appear. When the closest enemies have been dealt with, you’ll need to find a way to the far platform. Keep this strategy up and you’ll be able to stun it fairly fast, letting you climb on top to deal additional damage until you are thrown off. Kill the enemies and look for a gate at the far end and a lever that will raise the gate - but only for a few moments. Turn left at the end of the ramp and look across under the bridge. Watch for the strafe followed by the telltale red circle, and dodge as she slides across the arena. There’s another coffin on your right. T. here’s another wheel mechanism here so you can return back outside - try using it and you’ll notice a hidden coffin that’s just in the wall you can lower a bit to your level, and then throw your axe at the gear on the right. Browse the gallery above for the details on each item. You can keep one out of the fight by freezing it with an axe throw, or use your runic abilities to keep them off-balance. If you get hit, you’ll be blinded, and if you thought this sucked before, it’s downright impossible to find him in the darkened arena. This triggers a Realm Tear, a way to defeat high-level enemies to get Realm Dust to enhance your Talismans. New treasures and terrors alike await in this realm. ... You can get a good angle on it from the bridge over to the Council of Valkyries or from the beach to the northwest of Alfheim Tower. (Don’t forget to grab the Aegis gold you knocked down earlier, too.). As you head across the bridge to the Vanaheim Tower, you’ll be attacked by Speed Draugr. Coming up the ramp after crossing the bridge, you’ll be at the entrance to the hive - which is surrounded by more pulsating cores. Stand in the gap between the doors, then take a few steps back and one or two to the left — there are two root nodes to hit and you can’t see the second one if you’re standing in the middle. Nothing is missable, everything can be collected after the story. Head back to where you fought the tatzelwurm. Valkyries: 1. You’ll be able to get an angle on the three root nodes above you and free the coffin. Dock your boat as indicated in the images above, and open the Hidden Chambers door. Turn around and run down the lefthand ramp on the west side of the bridge. Dark Elf Warriors will be our next problem and battle as we progress towards the Light of Alfheim. Spin it until only the middle section of the floor is lowered, then freeze it in place. So much so that in the following fight, you’ll have unlimited Spartan Rage, so waste no time killing every Dark Elf that comes your way. Since the main two pathways needs the light of Alfheim to cross, look for a doorway on the other side of the platform from the chest and enter through there. Buy or upgrade if you need to - he has new items to sell - and consider buying or upgrading some gear to reach or get close to level 2. (This reduces the damage you take from dark elves’ attacks, so it’s probably a good idea to socket this if you have room.). The Light of Alfheim Head forward, down the bridge, to some white vines. As you make your way down the bridge, you’ll of course realize while certain aspects of this area seem similar to Midgard, you won’t find anything you’ve left behind in that realm. Near the end when the path widens, go for moves like Invaldi’s Anvil to beat back everyone around you to make the final push. You’ll be fighting a lot of dark elves, so just it’s safe to assume that as an unwritten step between every thing we tell you to pick up here. Throw your axe through the other node to free the gate. This part of the God of War Walkthrough is dedicated to the Nornir Chests of Alfheim. This walkthrough will guide you through all objectives of The Light of Alfheim Main Quest. There’s a ruin here with three crystals in the floor that you can ignore for now — we’ll be back for them soon. There’s a blue crystal here but it’s been cast aside, and you can carry it to either of the receptacles here. On the other side will be two more Tatzelwurms waiting for you. We don’t want to spoil it. Remember that these are optional, so if you’re not in the mood for this fight, you can just skip it. The first thing you’ll see is Sindri and his shop. Follow Atreus and take the elevator (elfavator?) Start with the darkest one. Attack when she kneels — chained Runic attacks are perfect here. Slowly move forward and the dark smoke will be pushed back as you make your way up the path, and at the base, Kratos will finally dispel the Black Breath - and your path up the mountain will be made clear. Walk up to the one at the door, and turn left to spot a group of three you can hit in one go. There’s a chest on your left, but you can’t get to it yet. There’s another hidden chamber at the end. If you do get blinded, play it safe and keep dodging until you can see. Once the area is clear, look around to spot some hanging crates tied to those pink roots you can hit to get some Hacksilver. You can either head left and take Sindir’s Skymover back up, or take the long way up - it’s your choice. Throw your axe down that passage and leave it stuck in the wall behind the root node you see there. Once the elevator delivers you down into the trench, you’ll have to fight some dark elves. Head through the prison (there doesn’t seem to be any way to open the cells with the Draugr yet) into a room with two root cores you can angle to hit both at once. Have the boy shoot the three crystals in the floor to reveal a realm tear. Spoiler Warning: This guide will refrain from story spoilers whenever possible, but may indicate possible spoilers in boss fights or other encounters - proceed at your own risk. In this small room you’ll find plenty of barriers triggered by a hanging crystal. Now that you have back with you, you’ll be up against a host of Dark Elf Warriors. That will free you up to take out the nodes along the lightest one, which, in turn, will line you up on the mottled one and get you inside. Whoops. Line up another axe throw to hit all three root nodes as they rotate past. If you’re in the mood for sidequests, be sure to stop by Sindri’s shop below to learn about Fafnir’s Hoard of treasure. Line up an overhand (R2) throw and try to break them both. You’ll need to find a way to cross - and it may involve going down. This Dark Elf is tough - but he at least behaves similarly to his friends. Two Poison Revenants will try and ambush you, so make sure and utilize sprinting attacks to follow up from Atreus stunning them and dodge around the poison fissures they sweep. Climb the platforms to the right to get up to the higher vantage point and cross over - giving you a perfect shot of the three pulsating root cores. Welcome to IGN’s Walkthrough for God of War. Drop back down to the main area and use the crystal in the other socket to exit the Temple. The good news is that she kneels to recover at the end of this attack, creating a period of vulnerability. Follow the shore to the left. At this point, you’ll temporarily lose both your axe and Atreus - but Kratos has rage to spare. When he does this on the ground and you spot him coming, dodge to the side or ready a Runic Attack to disrupt his charge. Back in the foggy room, go left and hop up a ledge and move on until you come to a wall with handholds you can jump to. While you’re looking down toward the beach where you started, line up an axe throw to break all three root nodes. Try and freeze one with an axe toss and then beatdown the other with Atreus using his arrows to build up stun before it can fly away to kill them quickly. Head to the left and watch for a root-covered wooden chest. Turn to the right of the marker to find a wooden chest. There’s a hanging chest you can hit with your axe to knock into the water. A step-by-step walkthrough featuring every collectible, treasure map and more illustrated with gorgeous screenshots. If you want to get something extra before leaving, note the coffin above the middle receptacle and place the crystal there, and you’ll make a bridge connecting the upper walkway. If you hit its juicy center, it will expel orbs onto the ground. There are two nodes you have to hit — the first is obvious, but the second is behind a tiny window in the rock. Finally, line up the last three that ends with the doorway to completely get rid of all the cores to gain entry to the Hive. Return back to the temple and use the Bifrost to make your way back to Midgard, and to the Shore of Nine. Legendary Chests of Alfheim… Spin the wheel as far as it will go, then take a couple of steps to the right. Then it’s time for a supremely tough fight with a Valkyrie. When you come to the wheel in the floor — where you solved the Nornir chest earlier — use it to drop the floor all the way down. Moving onward to the Ringed Temple, you can dock your boat and approach to find the light bridge sealed away by roots that move to cover the crystal. Follow the God of War 2018 walkthrough. To reach this realm tear, … Now that you can see the runes, Atreus can pick out the answer, revealing a large trench in the lake leading down to the temple depths. More Nightmares will appear, as will a Dark Elf Summoner. You’re going to need to be ready to move as you reach the first core. Continue along the hallway past another fight or two until you come to a tunnel and a gap in the floor. Handle the tatzelwurm, then turn left and go through the tunnel. Defeat Olrun, and you’ll receive Olrun’s Helmet, the Ivaldi’s Corrupted Mind Epic enchantment, the Waist Guard of the Valkyrie Epic waist armor and Asgardian steel. Dark Elves flit around on their wings before dive-bombing with their spears in a two hit combo or one strong hit, or shooting fiery beams at a distance. The first two seals are here — one ahead of you and one behind you. The most complete guide for God of War features everything you could wish to know during your time in Midgard. Get the door open to find a coffin with Runic Scaled Spaulders inside. If you’re feeling up to it and haven’t explored them before, there’s still the two distant shores to explore for some fairly quick loot: After clearing out Draugr and Nightmare near the beach, look in the giant tree for a hanging box full of Hacksilver. If you don’t move out of the way, she’ll take most of your health away. A walkthrough for the fourth part of the Alfheim God of War story mission, a The Light of Alheim. Spartan Rage can help even the odds here as you pummel them and smack them around to keep them from flying away. Turn around and head back to the tunnel. Olrun’s vertical leap and stomp is her strongest attack. Freeze the gear while you run inside to another prison-like area. Note that if you were unable to pick up some items that were dropped in now inaccessible areas of the temple, you can claim them in the Lost Items section from his menu. Drop down to the courtyard on your left and pick up the crystal on the ground. The attacks can also blind and darken your vision - which can make tracking their movement a pain. You can’t see the pulsating cores needed to open the coffin on the side, so jump the gap into the next room and then head right until you can spot the line of three cores and hit them all to unlock the Coffin, and return to get a Runic War Belt. When you reach the unopenable blue doors, turn left and run down the stairs. You only have a limited time to get all the dials to match the door, otherwise the puzzle will reset. Make sure Atreus is helping out either by distracting them with his melee attacks and chokes or peppering arrows to distract them. Alfheim. You can dock at the sand bowl when you come to it — you can’t actually accomplish anything here yet anyway — but before you continue along to your goal, there are two other locations to visit in the Lake of Light. Open it for some more soft Svartalfheim steel. There’s also a coffin covered in roots here, and three pulsating cores on different strands along the hall. If you want to try out a side puzzle, grab the blue crystal and carry it all the way over to the opposite room with the receptacle. Back in Midgard, you can talk to Brok about meeting his brother, and he’ll jealousy buff your weapon - just slightly. Watch for their feet to ignite to signal a dash and counter them when they come to attack. We found that an overhand (R2) throw works well here. Drop it into the socket in the middle of the room to active a lore marker for the boy. Down here, you’ll need to cut away the roots so the Light of Alfheim can seep through and power up a bridge. Walk forward, and the event will soon end. Everything is in the northwest of the map. Spin it so the entire floor drops this time and freeze it again. Coverage of all Sidequests. When it’s unlocked, you can pick up a Horn of Blood Mead. Break a couple more root nodes and cross the root bridge. A draugr will come out of the room on the right. Turn to the right and loop around to get an angle on the root nodes. Head back out the the trench and fight off the revenant (in the dark, so, fun!). Olrun has two flavors of wing-based attacks: Wait out her wing-based attacks. Follow the tunnel you opened into the room at the end. After speaking with Sindri, turn around to spot a boat tangled in some roots. This is another bell-based one with some really tricky shots. You can’t stun him, so just focus on taking his health down and avoiding getting blinded to keep on the offensive. When they’re dead, look back at the wall you dropped down to knock a hanging pot down for some Hacksilver. You’ll find the final seal here, but don’t jump back down yet. This realm tear is extremely easy to find as it sits on the Niflheim tower. He’ll keep doing this too, as well as using his weapon to send shockwaves and projectiles - so focus fire on him first before taking out the two Warriors that flank him. https://www.ign.com/wikis/god-of-war-2018/The_Light_of_Alfheim Recall your axe and it should destroy both root nodes, giving you access to the middle room and a legendary chest with Thiazi’s Talon heavy runic attack inside. After you fight your first dark elves (we hate dark elves) go through the doors and take an immediate right. When they’re destroyed, the coffin will be free and you can pick up some soft Svartalfheim steel. Once he runs up and carves the rune into the sand bowl, the way out will finally be open to you. Dodge when you see the telltale red circle to avoid the final attack. Go through the door on your left and out onto the balcony. Throw your axe through the closer, lower root node, then wait for the node to regrow. Defeating both of them will grant you Dust of Realms, which can be used to upgrade your Talismans. They’re pretty much heat-seeking missiles of poison - get back and launch your axes at them while dodging the incoming Dark Elves. Once you take the elevator down, check your surroundings for a few wooden treasure chests, which you can smash to collect hacksilver. You’ll find Spoils of War artifact 3 at the end. When you pass under a root node, turn around and look back the way you came. God of War – The Light of Alfheim Walkthrough. This will activate the locked door, but you’ll need the right runes to unlock it, which are located on four spinning mechanisms around you. Head back down the passage to open the Coffin and you’ll get a Rare Enchantment - a Fragmented Heart of Alfheim. Look for a small path going down the opposite side to a dead elf holding Hacksilver. As you head through the closed door into the main body of the trench, you’ll find out that someone has triggered its closure above you, casting the trench into near-darkness. You’ll also discover a Mystic Gateway. She’ll twirl couple of times, hitting Kratos with her wings as she spins. You have to complete 17 complex missions during which you will visit different realms: Midgard, Alfheim, Helheim, Jotunheim. Now you can get to the coffin and open it for a final Fragmented Heart of Alfheim Enchantment. The realm of the light elves is full of trees and groves, as well as odd pink roots that block your path - but you can throw your axe at the pulsating mass in the center to grant passage. You can’t hit the pulsating roots from this angle, so return back down to the Lore Marker and take the crystal back up to this room. When you go through the tunnel this time, all the cells in the room at the end are open. Keep moving forward until you reach a low passage that will accidentally take you straight to the center of the hive. This item can be imbued into Atreus’ bow to summon beasts to help fight for you. You’ll stop next to a coffin with the Runic Forearm Bracers inside. … If you don’t get both, aim a little higher and try again. He’ll also dash back and prepare to charge. Guide by Chris Tapsell , Staff Writer Updated on 23 November 2020 Once the light bridge appears, turn right and look for some platforms to climb. When you’re ready, look for the small crawlspace to the left of Sindri to enter the temple, and get ready for a welcoming party. When you reappear again, turn around and look for a cave to enter and climb a long wall until you reach the next path. When you take the elfavator back down into the trench, the doors in room where the elevator lands are open. Use the lift on the right to go back down to the prison area - and note that many cells are now open...which might be good or bad. To continue on, you’ll create and cross a light bridge on the left side. Head down the path to the beach area to find Sindri and a new shop he’s set up. You’ll need to free it first. Up ahead you’ll spot a Light Elf, but it will soon be killed as several Dark Elves appear, and you happen to be in the wrong place at the wrong time. Make use of Atreus to help pluck them out of the air, or use your axe throw to slow them down - if they are not moving around too much. This one is tricky. Some Dark Elf Warriors will soon join the fight - use the giant rock in the middle as cover as you lure the elves to you can get rid of them so you can focus back on the elemental and repeat the process of stunning it until the creature falls. Further along the ring passage you’ll come across a host of Exploding Nightmares. Get in your boat, and paddle through the Lake of Light, hugging the left bank. Olrun will spin in place and shoot black clouds of smoke. Sidle through the opening and head up the ramp to a wall you can climb to the top. This walkthrough will guide you to all the collectibles in Alfheim Region in chronological order. Head up to the next room where the mysterious blue door that blocked your progress was earlier. There’s nothing else to pick up until you’re down inside the temple, so just keep following your HUD and murdering dark elves until you’re in the Light Temple Trench. Use Atreus to keep him busy while you dash across and hit him with your Runic Attacks, and be ready to counter his melee strikes or dodge backward if he plants blinding explosives at your feet. In this section, we’ll show you Olrun’s attacks (the “if” part) and how to respond (the “then” part). Drop back down and put the blue crystal in the newly opened spot. Before you hit the water, climb back onto the ledge on the right side of the beach (back the way you came). The way we got it to work consistently is in the GIF above. Cross over to the base of the hive and engage the Dark Elves here. Mystic Gateways: 1. Discover treasure map locations, collectibles, artifacts and more. Make sure you freeze them when you can so they can’t dodge around as quickly, and use your Runic Abilities whenever they are active to thin out their ranks. Head into the tunnel and jump the two gaps. When you come out, take the tunnel on your right — the one that was ahead of you when you beached. At the very least, you can loot the Hacksilver Chest. When you get the chest open, you’ll get a Horn of Blood Mead. You’ll need to back off and keep dodging more projectiles until your vision returns - so watch for his attacks that send three projectiles into the ground across a wide area. Nornir Chest. Set off from the beach in your canoe and swing to the left. Thamur’s Corpse. Turn around from the chest and knock down the crystal above you. Kill the other Nightmares and any other Elves who join the fight, then look for another pulsating core to rip open. The bodies around you point to a war being waged even now. April 30, 2018 by Jack McBastard Leave a Comment. Turn around and climb up onto the platform behind you. Thank you for printing this page from www.SuperCheats.com. Move along to the right side so you can line up all three pulsating cores and hit them with one throw, then move the boat onto the water. There’s some heavy cutscenes coming and nothing to pick up for a few minutes, so we’ll just meet you back here after you retrieve the Light. Block all of these. and the Ancient’s Heart - which you can trade with the Dwarves to craft the Ancient’s Armor. After the fight, look on the left side of the platform for a legendary chest containing a Njord’s Tempest light runic attack. There’s very little to watch out for as you make your way down the bridge. Now it’s time to finally leave the temple behind for good. Now you can visit Sindri’s shop and free the boat. You can’t collect everything on your first trip through Alfheim. Grab the crystal out of the middle and go pop it into to the socket near where you picked it up on the left side of this area. There’s no way to hit them all at once, though. Guide by Chris Tapsell , Staff Writer Updated on 23 November 2020 You need to get the doors to the tunnel open first. Throw your axe to get rid of the protective layer, then go up close and charge your axe into the core to explode it. He also has new armor to sell, and you can take him up on a side Favor: Second Hand Soul - a task to enter the Volunder Mines. In this guide, we’ll take you through the area and the story mission, pickikang up everything you can — chests, hacksilver, artifacts and more — along the way. Turn around and go fit it into the socket at the back of the round room and have the boy shoot it. This chapter describes how to discover all secrets in Alfheim, location in God of War: 6x Artifacts; 1x Mystic Gateway; 1x Shop; 2x Lore markers; 1x Valkyries; 2x Odin's ravens; 5x Legendary chests; 4x Nornir's chests; 2x Realm Tear Encounters ; Our guide to God of War shows excactly how to get all the collectibles and secrets in Alfheim. Location: Light Elf Sanctuary. She’ll strafe. Use it to create a bridge across back to where the long pathway to the sand bowl you first took down here is located. The enemies you’d summon would include level 6 Revenants, who can likely kill you in a single hit at your current state, so you may want to hold off on those. God of War guide: Alfheim walkthrough and collectibles, SIE Santa Monica Studio/Sony Interactive Entertainment, SIE Santa Monica Studio/Sony Interactive Entertainment via Polygon, Hidden collectibles, weapons, items and secrets, CD Projekt Red’s open-world game does not exactly have a futuristic worldview, YouTuber becomes more powerful by pivoting to terrible gaming content, When you can start playing Cyberpunk 2077, CD Projekt Red’s anticipated game officially launches Dec. 10, Peter Jackson explains the changes he made for Lord of the Rings’ 4K edition, A new 4K Blu-ray set updates the nearly 20-year-old trilogy, It sucks that Cyberpunk 2077’s edgelord marketing worked so well, CD Projekt Red sure has got everybody talking about this game, How to find two of the best talismans in God of War super early, Understanding God of War’s vast new concepts, How to fix the black border on your screen, How to find the Avengers: Infinity War gauntlet, How to find the hidden Realm Tear get the Forbidden Grip of the Ages, Everything you need to know about the Lake of Nine, explained, The Last Place They’d Look treasure location, Abandon Ship artifact locations (Lake of Nine/Shores of Nine), Bottoms Up artifact locations (The Mountain), Faces of Magic artifact locations (River Pass), Family Heirloom artifact locations (Helheim), Horns of Veithurgard artifact locations (Veithurgard), Lost and Found artifact locations (Wildwoods), Spoils of War artifact locations (Alfheim). 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